Ganapati PLC CEO to demystify Japanese gaming market at iGaming Education Forum

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The CEO of Japanese gaming and entertainment company Ganapati PLC has been confirmed as a speaker on Japan’s gaming market at next week’s iGaming Education Forum.

[dropcap]M[/dropcap]r Mitsuya Fujimoto, CEO of Ganapati PLC - a group of international game studios, media platforms and production companies - will be bringing his expertise and passion for the Japanese gaming market to the iGaming Education Forum at SiGMA (16-18 November, 2016).
Providing a unique insight into Japan, Mr Fujimoto will introduce the Japanese gaming market, demystify the world of gambling in Japan and provide key insights into the legislation and risks involved in capitalising on the opportunities that exist there.

Mr Fujimoto’s mission is to bring Japanese culture to the world through the iGaming industry and other media platforms, and is ideally placed to share his knowledge and experience to provide a fascinating insight into this exciting untapped market.
Commenting on his appearance at the inaugural iGaming Education Forum, Mr Fujimoto said: “This is my first opportunity to speak at the iGaming Education Forum and I am incredibly excited to do so. It’s a fantastic opportunity to share my knowledge and passion for the Japanese market with the industry professionals in attendance, and I look forward to meeting and exchanging ideas with them at the Forum”.

The iGaming Education Forum offers 80-years of gaming experience across three days and Mr Fujimoto will be speaking at the iGaming Education Forum on Thursday November 17th from 15:15 to 15:45.

For more information and to register for the iGaming Education Forum, visit maltaigamingforum.com. Note that spaces are limited and on a first come first serve basis.


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